Computer-generated imagery in movies and, of course, video games, has always fascinated me. Before I started doing the work I do now, I studied computer-aided design (CAD) and self-trained in 3D modeling, unwrapping, texturing and rigging. Now I build scenes and objects in 3D for fun. I find that it combines my creativity with my attention to detail.

Alcubierre

Terrariums

U.S.S. Vonnegut

U.S.S. Voyager

U.S.S. Faraday

Maneki-neko

Flask

Compositions